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The Millennium Dialogue - The First Beijing International New Media
Art
s Exhibition and Symposium
2004
-
2004
... of these institutions, the works manifest highly original
art
istic accomplishment and academic excellence. SYMPOSIUM Focusing on...
Medi@terra 2002: New Platforms
2002
-
2002
... culture and to demarcate, record and project new standards of
art
istic expression and communication. (source: www.mediaterra.org)
Small Worlds: A Romance
2003
-
2003
... between the real and the virtual, new media and other
art
istic traditions. The
art
works presented will explore sound, image...
Video
formes Festival - Honourable Mention (Professional Jury)
2020
...Event:
Video
formes Festival - Honourable Mention (Professional Jury)Institution:
Video
formesComment:
Exhibition
2024
-
2024
...Event: ExhibitionInstitution:
Video
formesComment:
Pain Games. Pain as sensory stimulus in the context of
video
game-based digital
art
2007
...Waelder, Pau. Pain Games. Pain as sensory stimulus in the context of
video
game-based digital
art
art
nodes , no. 7 (2007): 61-70. as sensory stimulus in the context of
video
game-based digital
art
art
nodes , no. 7 (2007): 61-70.
cast01 // Living in Mixed Realities
2001
-
2001
... be designed as an interplay of technological, social, and
art
istic forces, as Mixed Realities of
Art
, Science and Technology....
European Media
Art
Festival 2006: Sm
art
Art
2006
-
2006
...SM
ART
ART
The European Media
Art
Festival is one of the most important current media
art
forums world-wide. For the 19th time, the festival will...
The Role of
Video
game Glitch in Adult Learning
2018
...Albuquerque, Beatriz. The Role of
Video
game Glitch in Adult Learning Phd Thesis, Columbia University, New York, February 2018.
Video
games and
Art
2006
...Clarke, Andy and Grethe Mitchell, ed.
Video
games and
Art
. Bristol: Intellect Books, 2006. Clarke, Andy and Grethe Mitchell, ed.
Video
games and
Art
. Bristol: Intellect Books, 2006.
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