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Field Recording Techniques for Virtual Reality Applications
1998
Naimark, Michael. Field Recording Techniques for Virtual Reality Applications In VSMM´98 Proceedings, Gifu: 1998.
Information Technology Assessment Report
1998
Ascott, Roy. Information Technology Assessment Report. London: 1998.
Design and Entertainment in the Electronic Age
1994
Allen, Rebecca and Bill Brown and Kit Galloway and Ruth
E. Iskin and Sherrie Rabinowitz and Alex Singer. Design and Entertainment in the Electronic Age Leonardo 4, no. 4 (1994): 347-351.
L'architecture de la cyberception
1996
Ascott, Roy. L'architecture de la cyberception In Les cinq sens de la création, edited by M. Borillo and A. Sauvageot, 184-194. Seysell: Editions Champ Vallon, 1996.
Consumer Culture and the Technological Imperative: The Artist in Dataspace
1995
Penny, Simon. Consumer Culture and the Technological Imperative: The Artist in
Dataspace In Critical Issues in Electronic Media, edited by Simon PennyAlbany, NY: Suny Press, 1995.
Christa Sommerer and Laurent Mignonneau
1996
Naoko, Inagaki. Christa Sommerer and Laurent Mignonneau Nihon Kezei Shinbun - Sunday Nikkei (February 11th 1996).
Culture: Char Davies, Virtual Artist
2000
Napier, JoAnn and Denise Shortt and Emma Smith. Culture: Char Davies, Virtual Artist In Technology with Curves: Women Reshaping the Digital Landscape, Toronto, Ontario: Harper Colllins Ltd, 2000.
The Emperor´s New Mind: Concerning Computers, Minds, and the Laws of Physics
1989
Penrose, Roger. The Emperor´s New Mind: Concerning Computers, Minds, and the Laws
of Physics. Oxford, UK: Oxford University Press, 1989.
High Technology Art
1991
Popper, Frank. High Technology Art In Digitaler Schein: Ästhetik der elektronischen Medien, edited by Florian RötzerFrankfurt/Main: Suhrkamp, 1991.
Die Medienkunst und der veränderte Werkbegriff
1979
Weibel, Peter. Die Medienkunst und der veränderte Werkbegriff In Zur Definition eines neuen Kunstbegriffs, edited by Galerie Krinzinger, 21ff. : 1979.
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