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Remote Furniture
2000
Two rocking chairs are installed on the floor facing each other.The audience sees no interactions between chairs. The interaction is triggered when two people from the audience sit in the chairs and rock. Each chair has a sensor and motor.These
ASTRILAB
2017
video
Astrilab scenic apparatus is constituted by 3 different elements, all playing with each other. The functions of presenting Astri activities, representing Astri dynamism, and offering a playful way to experience innovation in action, are performed by
L´art biotech ou quand l´art se fait chair
2003
Browaeys, Dorothée Benoit. L´art biotech ou quand l´art se fait chair L´Observatoire de la génétique 10 (March-April 2003).
Digital Mudra
1987
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1987
"Digital Mudra" begins with a collection of photographs from Rapoport's interactive performance entitled Biorhythm (1983). Participants, to test their own evaluation of their biorhythm condition against a computer assessment of their
Digital Art Archives. Strategies for an intercontinental Alliance.
2019
Electronic Art Archives Plattform, A Round Table Discussion (Chair Wim van der Plas and Oliver Grau).
Everything you need to know about SIGGRAPH 2024 Conference Chait Andres Burbano
2023
SIGGRAPH conferences. Everything you need to know about SIGGRAPH 2024 Conference Chait Andres Burbano https://blog.siggraph.org/2022/01/everything-you-need-to-know-about-siggraph-2024-conference-chair-andres-burbano.html/.
Everything you need to know about SIGGRAPH 2024 Conference Chait Andres Burbano
2023
SIGGRAPH conferences. Everything you need to know about SIGGRAPH 2024 Conference Chait Andres Burbano https://blog.siggraph.org/2022/01/everything-you-need-to-know-about-siggraph-2024-conference-chair-andres-burbano.html/.
Interview: George Legrady, chair of the Media Arts and Technology program.
2013
Müller Arisona, Stefan. Interview: George Legrady, chair of the Media Arts and Technology program. https://mulpress.mcmaster.ca/jpc/article/view/157/108.
Tele-Twister
2003
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2003
Have fun while learning about gravity, anatomy, ergonomics, and social dynamics! The party game Twister, introduced in 1966, was the first board game played with human bodies. This version, "Tele-Twister" is a game designed for the
Beijing Accelerator
2006
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2006
Beijing Accelerator was created after being inspired by a recent visit to Beijing, and the realization of how quickly the dynamics of a city could transform into such apparent modernism. Although similar to an earlier prototype, Panoramic
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1301