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  • Massumi, Brian. Parables for the Virtual: Movement, Affect, Sensation. Durham, NC: Duke University Press, 2002.
  • This project explores the value of immaterial production in a virtual world, and if and how this can be transferred into an economy of material production. We have collected a series of immaterial objects produced and owned by inhabitants in the
  • This sensation of absorption and the loss of one’s presence also finds its roots in the fear of souls being captured in mirrors. The Etruscan word for soul, hinthial, literally means, "image reflected in a mirror." [prototype installation] (source:
  • Event: From sensors to sensation: The “Sensory Turn” in Contemporary ArtInstitution: Chronus Art CentreComment:
  • Mexican digital artist, PhD in Art and Culture, Master of Arts for Architecture, Art and Design Division of the University of Guanajuato. His work is constituted in the manipulation of digital media and its relationship with the human body,
  • Mobile Feelings -
    "Mobile Feelings" is an artistic project that explores the ambivalence of sharing personal information with an anonymous audience. Instead of communication via voice or images to people we know, "Mobile Feelings" lets people communicate with
  • The Bush Soul (#3) -
    Third in a series of interactive art installations. A haptic, force-feedback joystick provides both navigation and tactile sensations, connecting one's physical body and virtual soul. Funded in part by Intel Research Council. (Rebecca Allen)
  • Woolford: Cyber Sex. -
    This was the first piece examining the possibilities of haptical sensations transmitted through ISDN-connections. An archaic piece of extreme media and meanwhile a classic. (newmediabeijing.org)
  • Multimedia installation with neon, recorder and cassette tape, repeating graphs of electrocardiograms, transcribed in neon, which generate sensations of living inside a heart.
  • 2002/03 tangible communication device "Mobile Feelings" is an artistic project that explores the ambivalence of sharing personal information with an anonymous audience. Instead of communication via voice or images to people we know, "Mobile