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  • still living (a, b, e, f, g, h, i, j), 2006 Series of infinite visual installations. Computer, specific algorithm Courtesy: the artist This series of visual installations revolves around the concept of living graphics: graphics using
  • Decode: Digital Design Sensations showcases the latest developments in digital and interactive design, from small, screen-based, graphics to large-scale interactive installations. The exhibition includes works by established international artists
  • Why EK Modernism matters? was a conference paper and discussion that examined the legacies of the net artwork (EKnewTown.com). This pioneering net artwork enabled residents and visitors anywhere in the world to explore East Kilbride first hand by
  • Cubey 1.0 (2008, interactive digital art installation) Cubey 1.0 is an interactive digital art installation that explores audio-visual and spatial relationships. With its embedded sensors, Cubey 1.0 enables users to compose dynamic audio-visual
  • Visual Orchestra (2001, real-time interactive digital installation) Visual Orchestra is a real-time interactive digital installation piece that provides a platform for investigating the synthesis of musical rhythms with visual rhythms. The
  • Eduardo Kac -
    curator: Angel Kalenberg Reconocido internacionalmente por sus instalaciones interactivas y por sus trabajos de bio arte, Eduardo Kac explora la fluidez de la posición del sujeto en el mundo postdigital, cuestionando la evolución, la memoria y hasta
  • AR-Jig -
    Head-mounted displays (HMDs) based augmented reality (AR) systems have been applied for design simulations. Although such AR systems give users 3D and real scale feelings of digital data that could be useful in design explorations, there are a few
  • Cityscapes
    Overview Cityscapes (2008) provides a common ground where people can share their experiences of the places where they live and have lived, or visited, even of places they've imagined, read about, hope or have hoped to visit. Cityscapes is not only
  • Memopol-II
    Memopol-2 is a social machine that maps the visitor’s information field. When an identification document such as a national ID card or a passport is inserted into it, the machine starts collecting information about the visitor from (inter)national
  • Memopol I
    Memopol is a machine that maps the visitor’s information field. By inserting an identification document such as a national ID-card or passport into the machine, it starts collecting information about the visitor from (inter)national databases and