Archive Search

  • TANGENT_FEAR presents the artistic research project Inviting Horror by Karen Lancel and Hermen Maat in which the experience of fear in public space is investigated. In a world in which daily activity is monitored through electronic technologies
  • The 5th International Conference on the Histories of Media Art, Science and Technology, Renew, will be hosted by RIXC and held in Riga, Latvia, October 8 – 11, 2013, coinciding with the international festival for new media culture Art+Communication.
  • Temos uma Questão! -
    In preparation for hosting the 2016 Olympic Games, Brazilian officials promised to clean up Guanabara Bay, where sailing, rowing and windsurfing competitions will be held. The water is heavily polluted, with nearly 70% of Rio de Janeiro’s untreated
  • Extensions -
    Extensions (1999-2000) was my contribution to a group project called "Reaching", which set out to look at networking as a metaphor for various ways of communicating or of "reaching" from one point or person to another. The other artists were Susan
  • UHD is a html game junky parody project in 3 variations. UHD is a browser based interactive split-screen audiovisual remix and color-composition-game using web-works and animations by jtwine.com. UHD is an overdosing project, a critical reflection
  • Before the background of unforeseen global processes, credit crash and climate change, the exhibition el proceso como paradigma researches the nature of processes and self organising, processual systems on a cultural level and in the arts. el
  • Recycle a Boeing -
    The second in the series of networked performances: “We have a Situation…” The participants in Nantes explored the realm of Aircraft recycling – a subject that came about through discussions addressing Nantes’ own second airport conflict and the
  • Boredomresearch. NETworking Net Art In Computer Fine Art Collection, edited by Illana Tenenbaum and Christiane Paul, 20. Haifa: Haifa Museum of Art, 2007.
  • Bazzichelli, Tatiana. Networking. The Net as Artwork. Aarhus: Digital Aesthetics Research Center, 2008.
  • Blue Window Pane II -
    "Blue Window Pane is a CAVE virtual reality art experience that includes networking, live video, and sound activated graphics. Participants explore and actively ignite events to gain a knowledge base through exploration and perceptual interaction.