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  • Not only does god play dice... but he sometimes throws them where they can't be seen - Stephen Hawking THE MACHINE IN THE GARDEN is an interactive videodisc installation dealing with gambling and spirituality, twin distillates of our
  • "In the white darkness“ is an interactive internet-art-piece about memory. The work was created by Reiner Strasser in collaboration with M.D. Coverley (Marjorie Coverley Luesebrink) over a period of 9 months in 2003/04. It assimilates and reflects
  • Installation using real-time computer simulation. When you depict the movement of parts of the human body in a time/value co-ordinate system, you get various wave forms; in the case of repetitive movement, sine waves. During movement, most parts of
  • Chance Encounters -
    Chance Encounters is a computer generated installation presented on video displays at the 7th and Metro Subway station platforms in Los Angeles, as part of the Experimental Art for Riders program. The theme of the installation is the chance
  • This sensation of absorption and the loss of one’s presence also finds its roots in the fear of souls being captured in mirrors. The Etruscan word for soul, hinthial, literally means, "image reflected in a mirror." [prototype installation] (source:
  • Rafael Lozano-Hemmer's installtion @ ICP Triennial 2013 storefront installation 1133 Ave of the Americas (near 43rd Street) New York, NY 10036
  • INCUBATOR
    multimedia interactive sound-light installation The Incubator is an interactive audio-visual installation that represents a self-sustained, circularly arranged dynamic system that translates tactile signals into audio and visual events. A viewer
  • TellTale -
    TellTale is a story construction kit for children. Its goal is to help youngsters create and experiment with the structure and content of oral language in way similar to how written text is composed. The design consists of a number of modular body
  • The Trace - video
    "The Trace" is a telepresence installation that invites two participants in remote sites to share the same telematic space. The piece consists of vectors, sounds and graphics that respond to the movement of the participants. Two interactive stations
  • The installation was made specifically for the neo-Gothic Vleeshal in Middelburg and consisted of a computer graphics video projection onto a large screen at the far end of the room opposite the entrance. Infra-red sensors and seven pairs of blue