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  • To create this 5-channel video sculpture the artist searched for abstract forms and movements of the human body that trigger powerful associations with the processes of life and death, transforming images of "innocent" body parts into fetishistic
  • Rigid Waves - video
    In Rigid Waves, the acoustic mirroring of Narcissus and Echo is transformed into a visual form. Approaching the mirror, the viewer is confronted with a reflection that does not correspond to normal perception. Only an illusionary visual echo of
  • Affective Enactive Rituals and The Naturalization of Technologies: “between the body and calculation, trance and algorithmArtist: Diana DominguesComment:
  • Pii - video
    Pii relies on the development of an interactive sculpture by using sets of mirrors, matrices of light and different types of sensors that analyze the environment to computationally generate a light and sound response, there by creating a variable
  • Scan Sweep Swipe Wipe investigates the possibilities of volumetric imagery; imagery that can literally be seen 'in the air' in three physical dimensions. The goal of the work is not generating a realistic three-dimensionality that represents reality
  • SelfieSaoPaulo -
    A site-specific project for a media facade in Sao Paulo, Brazil, for the 2014 SP_Urban Festival. Together with Moritz Stefaner and Jay Chow. The project develops further the ideas from Selfiecity published early in 2014. For SelfieSaoPaulo,
  • "The Real, the Virtual and the We, (re-activating Lygia Clark's The I and the You: Clothing/Body/Clothing, 1967"Artist: Gabriela Aceves SepúlvedaComment:
  • Bodygraphe -
    Bodygraphe is an interactive, visual music application that unifies gestural computing with live performance art. Dancers become instruments and conductors that wholly generate graphics and sounds that correspond with their movements in real time.
  • Word and body -
    Word and bodyArtist: Edward KuleminComment:
  • MINDSCAPE -
    MINDSCAPE is a metaphor of what we are becoming in this digital era. Like most people nowadays, the performer appears isolated and hooked up with a computer, his/her body connected to and surrounded by light wires, creating a distance between the