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Storms
1993
An interactive hypertext piece based on the sefirotic tree of the Kabbalah. "Storms" is organized in vocalic and consonantal bifurcations. To navigate through the poem one is invited to click on a letter at any given time. In some instances,
Multimedia Graphics: The best of Global Hyperdesign
1996
Velthoven, Willem and Jorinde Seijdel, ed. Multimedia Graphics: The best of Global Hyperdesign. San Francisco, CA: Chronicle Books, 1996.
Hyperkult 10: Spiel-Welten: Theorien, Regeln, Interfaces
2001
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2001
Event: Hyperkult 10: Spiel-Welten: Theorien, Regeln, InterfacesInstitution: Universität LüneburgComment:
Painting With Light at Tate Modern
2013
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2013
For the opening night of the #HYPERLINK festival on 26th April 2013, Alex May debuted a 75 minute ‘Painting With Light’ live video mapping art performance in the South Tank at Tate Modern, London. Using his own custom software, Alex creates scenes
Portrait One
1988
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1990
Marie, a French-speaking Montrealer in her thirties played by actress Paule Ducharme, appears to be lost in reverie. You may try to get her attention: when selecting "Excuse me..." on the display, Marie suddenly stares at you; then, selecting "Do
Biorobotic environments, interactions and hyperhumans: Interactive robotic performances exploring the potentials of an unknown space towards the potential of a renewed anatomy.
2001
Melanitis, Yiannis. Biorobotic environments, interactions and hyperhumans: Interactive robotic performances exploring the potentials of an unknown space towards the potential of a renewed anatomy. In Biotechnological and Medical Items in Science
Everardo Reyes
Everardo REYES is an academic who works in the fields of information design, media art, hypermedia, and digital culture.
Understanding Hypermedia: From Multimedia to Virtual Reality
1993
Cotton, Bob and Richard Oliver. Understanding Hypermedia: From Multimedia to Virtual Reality. London: Phaidon Press, 1993.
HyperMedia Research Centre
Refraction
2010
"Refraction" explores the cinematic narrative of the photographic image in a non-electronic form, the lenticular medium, a process in which two or more images can be seen sequentially simply through the changing of the observer’s viewing
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