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  • Beesley, Philip. Hylozoic Soil Leonardo: Journal of the International Society for the Arts, Sciences and Technology 42, no. 4 (2009).
  • Leach, Neil and Xu Weigo, ed. (IM)MATERIAL PROCESSES: NEW DIGITAL TECHNIQUES FOR ARCHITECTURE, Hylozoic Soil by Philip Beesley. Beijing: China Architecture & Building Press, 2008.
  • Hylozoic Ground -
    Event: Hylozoic GroundInstitution: Design at RiversideComment:
  • A Commodore Amiga hyper-media computer programme, based on the theme of a media reported event from the 1990 Remembrance Ceremony in Whitehall, London. A young man ran out from the crowd and set fire to himself and shouted the words "think about the
  • Pro
    Pro is a video installation that reveals the simulated virtual environments within the structure of 2 curved while walls. Relating to the vertical framing motif of Chinese traditional landscape painting, Pro invites the viewer into a familiar but
  • Kisseleva, Olga. Hyper Reality. Krakow, Poland: MOCAK, 2016.
  • Alvaro, Sandra. The public sphere in the epoch of the algorithmic hyper-mediation: Fake News, disinformation, misinformation and the commodification of behavior 17 (Nov 2018).
  • Flanagan, Mary. Hyperbodies, Hyperknowledge: Women in Games, Women in Cyberpunk, and Strategies of Resistance In Reload: Rethinking Women + Cyberculture, edited by Mary Flanagan and Austin Booth, 444-447. Boston, MA: The MIT Press, 2002.
  • The first major interactive work was entitled The Watch Detail (1990). Video images, sound and text that addressed the subject of time were explored interactively. This work employed Macintosh Hypercard media, that was used to control an interactive
  • Storms
    An interactive hypertext piece based on the sefirotic tree of the Kabbalah. "Storms" is organized in vocalic and consonantal bifurcations. To navigate through the poem one is invited to click on a letter at any given time. In some instances,