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  • We are Stardust -
    I received an invitation to work with the NASA Spitzer Space Center at CalTech in 2008 to realize an installation project for the exhibition OBSERVE held at the Art Center of College of Design in Pasadena. Following discussions and presentations by
  • "The artist Olga Kisseleva's approach to her work is much the same as a scientist's. A discrepancy detected during a procedure or within the workings of a structure oblige her to formulate a hypothesis, in order to explain the complication in
  • The Japanese female artist Sachiko Kodama was born in 1970. As a child she spent a lot of time in the southernmost part of Japan. This area is rich in tropical flowers and plants, edged by the sea, and washed with warm rain. Sachiko loved art and
  • Elke Reinhuber's work focuses on decision making processes and counterfactual thoughts in media arts. As a decidophobic in her own life, she explores alternative layers of the here and now with immersive environments and expanded photography.
  • Kusch, Martin. Virtual together- The fulldome medium as an artistic research field In 2 - Art Research Envelope, edited by Alexander Damianisch and Margarete JahrmannVienna: Universität für angewandte Kunst Wien, 2019.
  • Poulin, Marie-Claude. Mutations- bodily perception, analog and digital dispositives In 2- Art Research Envelope, edited by Alexander Damianisch and Margarete JahrmannVienna: Universität für angewandte Kunst Wien, 2019.
  • Knowbotic Research is a German-Swiss electronic art group, established in 1991. Its members are Yvonne Wilhelm, Christian Hübler and Alexander Tuchacek. They hold a professorship for Art and Media at the University of the Arts in Zurich. Yvonne
  • (*1978 in Ravensburg) ) is a doctoral candidate with the Human-Computer Interaction Group at the University of Konstanz. He is an associated member of the DFG graduate program "Explorative Analysis and Visualization of Large Information Spaces« and
  • RADIANCE. The International Research Platform For Virtual Reality Experiences in Art. https://www.radiancevr.co/artists/eduardo-kac/.
  • RADIANCE. The International Research Platform For Virtual Reality Experiences in Art https://www.radiancevr.co/artists/banz-bowinkel/banz-bowinkel-mercury/.