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The Amazing Technicolor Dream Float
1997
McClellan, Jim. The Amazing Technicolor Dream Float Esquire (June 1997): 60.
+/- [the infinite between 0 and 1]
2009
Yoshizaki, Kazuhiko and Kohsuke Murata Murata and Kazuya et. al. Kondo, ed. +/- [the infinite between 0 and 1]. : Kiyoshi Hayashi (Esquire Magazine Japan) and Access Publishing Co., 2009.
Linking between real and virtual spaces. Deliverable D 6.2 eRENA Electronic Arenas fpr Culture, Performance, Art & Entertainment. Esprit Projekt 25379-
1999
Strauss, Wolfgang and Monika Fleischmann. Linking between real and virtual spaces. Deliverable D 6.2 eRENA Electronic Arenas fpr Culture, Performance, Art & Entertainment. Esprit Projekt 25379- [].
AN ELECTRONIC ARENA FOR PARTICIPATION IN CONNECTED COMMUNITIESeRENA. Electronic Arenas for Culture, Performance, Art & Entertainment (Esprit project 25379). Brüssel 2000.
2000
Novak, Jasminko et al. AN ELECTRONIC ARENA FOR PARTICIPATION IN CONNECTED COMMUNITIES eRENA. Electronic Arenas for Culture, Performance, Art & Entertainment (Esprit project 25379). Brüssel 2000. In eRENA. Electronic Arenas for Culture, Performance,
AN ELECTRONIC ARENA FOR PARTICIPATION IN CONNECTED COMMUNITIESeRENA. Electronic Arenas for Culture, Performance, Art & Entertainment (Esprit project 25379). Brüssel 2000.
2000
Novak, Jasminko et al. AN ELECTRONIC ARENA FOR PARTICIPATION IN CONNECTED COMMUNITIES eRENA. Electronic Arenas for Culture, Performance, Art & Entertainment (Esprit project 25379). Brüssel 2000. In eRENA. Electronic Arenas for Culture, Performance,
Human Browser
2004
-
2007
A human being embodies the World Wide Web Human Browser is a series of Wi-Fi performances based on a Google Hack, where the usual technological interface is replaced with the oldest interface we know: the human being. Winner of the Share
INTER-ESSAI: Oeuvre en dialogue
2010
Kisseleva, Olga. INTER-ESSAI: Oeuvre en dialogue. Saarbrücken: Editions Universitaires Europeenes, 2010.
Traces
1998
-
1999
Traces is a project for networked CAVEs (immersive VR spaces). But it is very different in its goals and its nature from any other CAVE or VR project (to the knowledge of the author). The root of the project is a long standing concern over the
The Book after the Book
1999
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1999
The Book after the Book is a hypertextual and visual essay about cyberliterature and the net_reading/writing_condition. Its main focus is non-linear narratives, which reconfigure the literature/book relationship starting from the very notion of
"La Provence au Pernambouc"
2006
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2006
En 2005, Aix-en-Provence a accueilli l'année du Brésil, où s'est développé de juin à novembre le projet "Pernambuco! art contemporain - culture populaire ". Les expositions et divers événements ont permis de porter un regard sur cet État du Nordeste
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