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interskin
1994
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1994
Whereas the first cyberSM project used a visual interface to influence and control the remote environment, the functionality of the third generation suits shifts the emphasis away from the computerscreen as mediator to the body itself. In the
the leap
1998
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1998
The Leap carries out a new interpretation of Norwegian national symbols: Henrik Ibsen's "Peer Gynt", Edvard Grieg's music to the play and The Norwegian mountain wilds. In the installation these functions as condensed symbols of our
p53
2000
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2000
Grinder p53 is a life-printing machine. It is a monument made to reprint life. Hammered into granite the sculpture portrays the entire genetic sequence of the human suicide gene p53. The gene is exposed in a completely reproducible way. With a
Biometric Sound Engine
2001
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2001
Biometric identificationsystems like Irisscanning use mathematical methods to identify personal characteristics. The BiometricSoundEngine works the same way. Personal data like the color information of the human iris is not used for surveillance or
Pikapika
2000
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2000
Meet Pikapika--a character influenced by anime and manga; Japanese pop animation and comics. Pikapika embodies movements from bunraku (puppet theater), a movement vocabulary Tomie Hahn studied while learning nihon buyo (Japanese traditional dance)
Trans-E: enigmas da pedra
1997
The interactive installation offers exchanges of body signals using a sensorized carpet to capture people displacements. The information are sent to a neural network which mangage the artificial system and gives life to the physic environment. A big
Systems Maintenance
1998
Systems Maintenance consists of three versions of a furnished room. An ensemble of life-sized furniture occupies a large circular platform on the floor, a virtual room is displayed on a computer monitor, and a 1/8 size physical scale model of the
Workaholic
2000
A pendulum hangs from the ceiling, with an omnidirectional bar code scanner as the bob (the weight) at the end of the cable. The scanner casts an intense red laser beam downward as it skims the floor, reading symbols printed on a 12 foot diameter
ZOMBIAC - Zone Of Monitor-Based Inter-Amnesiac Contact
2000
ZOMBIAC consists of a large number of computer terminals and workstations, ranging in vintage from the 1970s to the present. Each computer has been "zombified": all the original electronics have been removed, transforming them into mindless
Bar Code Hotel
1994
Bar Code Hotel recycles the ubiquitous symbols found on every consumer product to create an multi-user interface to an unruly virtual environment. The installation makes use of a number of strategies to create a casual, social, multi-person
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