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  • Slater, Mel and Martin Usoh. Presence in Immersive Virtual Environments In Proceedings of the IEEE Conference - Virtual Reality Annual International Symposium, IEEE Neural Networks Council, Seattle, WA, , 90-96. Seattle, WA: 1993.
  • Zahorik, Pavel. Presence as Being-in-the-World Presence: Teleoperators and virtual Environments 7, no. 1 (February 1998): 78-89.
  • Presence -
    Presence is a three beam interactive video projection installation commissioned for the Art Machine II exhibition at the Maclellan Galleries, Glasgow. It is composed of three screens using high resolution video projectors and three computers with a...
  • 2013 Arsenale Venice-Premio Arte Laguna: Liquid Views . Finalist Artists Exhibition March 16 - 31, 2013
  • Deleage, Jean-Rémi. Premiers pas dans la transparence Sciences et Avenir 591 (May 1996): 82.
  • Event: PREMIERE AT CENTRO NAVEInstitution: Centro NAVEComment:
  • 1992 Landesmuseum, Linz: »Preisträgerausstellung
  • Funkhouser, C.T.. Prehistoric digital poetry. An archeology of forms 1959-1995. Tuscaloosa: University of Alabama Press, 2007.
  • Preghiera -
    One computer mouse is attached to another face to face and both hang from the ceiling, suspended on their own cables. This describes the “raw” material of this installation, where light is simply the red glow emitted by the optical sensor on each...
  • Penny, Simon. Prefiguring Cyberculture, an intellectual history In Traces, edited by Darren Tofts and Annemarie Jonson and Alessio CavallaroCambridge, MA: MIT Press, 2004.