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  • Orbit -
    A light source rotates around the visitors like a satellite, causing their shadows to rotate like a clock. The waxing and disappearing of the shadow distort their faces. Although it turns about 1440 times faster than the midnight sun at the North
  • ... explore patterns of movement over time.
  • Cubey 1.0 (2008, interactive digital art installation) Cubey 1.0 is an interactive digital art installation that explores audio-visual and spatial relationships. With its embedded sensors, Cubey 1.0 enables users to compose dynamic audio-visual
  • Alpha Blend - video
    "Alpha Blend" is the seventh piece in the Shadow Box series of interactive displays with a built-in computerized tracking system. This piece shows the viewer's presence revealing and blending pictures of people who have recently looked at the work.
  • Visual Orchestra (2001, real-time interactive digital installation) Visual Orchestra is a real-time interactive digital installation piece that provides a platform for investigating the synthesis of musical rhythms with visual rhythms. The
  • Bloom
    ... motion and transmits this data over the Internet to the installation,...
  • Nature -
    I created Design By Numbers during in a time when getting artists and designers to program the computer was just beginning to become in vogue. I spent most of the earlier half of the 1990's espousing the importance of getting beyond the tools, and
  • Audience -
    In February 2010, rAndom went to the US to install the first copy of the Audience edition for a private collection. The installation is laid out on a long stretch of a custom designed plywood floor. For the first time it was possible to install it
  • We Feel Fine is an exploration of human emotion on a global scale. Since August 2005, We Feel Fine has been harvesting human feelings from a large number of weblogs. Every few minutes, the system searches the world's newly posted blog entries for
  • CHAMBERS - video
    "CHAMBERS" is Stenger's second movie in the Virtual Reality TRILOGY, programmed in web-based VRML, it was also conceived for immersion. Narrative, recurrence, timelessness, all 3 aspects of time are at play, in this emotional progression through