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Emotional Stock ex
change
(e-stock)
2005
... Like for the stock ex
change
, 3200 quotations for an...
Third Person
2006
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2006
Third Person is the second piece of the ShadowBox series of interactive displays with a built-in computerized tracking system. This piece shows the viewer's shadow revealing hundreds of tiny words that are in fact all the verbs of the dictionary
Search Detection
2012
Search Detection, 2012 LED Matrix, arduino processor, wooden cabinet, computer, Internet connection Variable size, can cover between 1 and 3 m of wall space Ed. 1/3, 1 AP Live digital streams that display the results of a search algorithm using the
Nemo Observatorium
2002
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2010
Styrofoam beads are blown around in a big transparent PVC cylinder by five strong fans. Visitors can take place on the armchair in the middle of the whirlpool or observe from the outside one at a time. On the chair, in the eye of the storm it is
CHAMBERS
2001
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2001
video
"CHAMBERS" is Stenger's second movie in the Virtual Reality TRILOGY, programmed in web-based VRML, it was also conceived for immersion. Narrative, recurrence, timelessness, all 3 aspects of time are at play, in this emotional progression through
Emotion Ringtones
2008
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2008
Emotion Vending Machine looks like a beverage vending machine, where users can select a range of emotions, shaped as dynamic cards, updated in real-time with web data. Users select three from a list of nine emotions, such as “fear”, “joy” or
Place-Hampi
2006
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2006
video
Interactive visualization:The highly original feature of Place-Hampi is its interactive projection system, invented by Jeffrey Shaw in 1995, and which for the first time is now using stereoscopic 3D projection. Its main attraction is the motorised
Alpha Blend
2008
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2008
video
"Alpha Blend" is the seventh piece in the Shadow Box series of interactive displays with a built-in computerized tracking system. This piece shows the viewer's presence revealing and blending pictures of people who have recently looked at the work.
Air XY
2008
video
Air XY is an interactive multimedia installation commissioned by the 11th Annual Architecture Exhibition of the Venice Biennale in 2008. The installation combines real time animation, sensors, fog, light and sound to explore the way hidden systems
CHRONOPOLIS
2002
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2003
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