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"On the Edge"
2015
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2015
Event: "On the Edge"Institution: Tieranatomisches Theater of the Humboldt-Universität of BerlinComment:
Here Comes The Sun - a collaboration between Humboldt-Universität Berlin and Neues Universum Berlin
2012
-
2013
2012 HERE COMES THE SUN 09 at the M. Koç Museum (November 2012 – 14. Juli 2013) Curator: Yvonne Leonard a collaboration between Humboldt-Universität Berlin and Neues Universum Berlin - Istanbul, Turkey
Humboldt-Universität zu Berlin
Off-Sense
2001
-
2001
Off-Sense is an extended version of Nuzzle Afar. Both challenges to design a cyberspace as a meeting place. It stands completely opposite position to the famous network game "DOOM". Video image texture and audio conneciton enables to humen common
Emotion Forecast
2010
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2010
video
La première acquisition du fonds FAME de soutien à la création Emotion Forecast est bâtit sur le modèle des systèmes prédictifs du stock market. Que se passerait-il si l’économie et les échanges étaient fondés sur l’état émotionnel de la planète.
Excavate
2012
video
developed for The View Contemporary Art Space Swizerland EXCAVATE consists of a magic lantern from the 1920ies that was transformed into an interactive installation. The project was developed for a military shelter from the cold war in the area of
Biopoetry (series/concept 1999-present)
1999
-
2009
The biopoem "Erratum I" is what Kac calls a "biotope", that is, a living work that changes in response to internal metabolism and environmental conditions, including temperature, relative humidity, airflow, and light levels in the exhibition space.
Humillación trauma y producción del sujeto contemporáneo
2003
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2003
Event: Humillación trauma y producción del sujeto contemporáneoInstitution: La Casa EncendidaComment:
The Port
2005
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2005
Image: The Port inauguration, Humlegården, Stockholm, 2005 — The Port is a community driven island inside the online 3D world Second Life. The island is open and accessible to Second Life’s 175 000 (Aug 2005) inhabitants and potentially to all
His Master's Voice
2001
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2001
HMV is a board game. The players can move semi-autonomous ball robots by making sounds. Form and gravity collude with voice, board and chance. Each ball listens to a certain pitch and starts to move if the right frequency was hummed or sung. The
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469
470
471
472
(current)
473
(more)
486