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  • ...Benayoun, M.. Le devenir de l’A.M.E., la réalité virtuelle comme écosystème pour la création artistique 01 Design, Edit. Europia (2010).
  • Grass - video
    ... Significance In 1969, the National Science Foundation (NSF) began their support of Csuri's research, including Real-time art objects. These interactive art objects allowed the artist or viewer to determine aspects of the final aesthetic object, such as...
  • Cosmic Matter -
    ... reality and Csuri's methods emulates the picture in the most physical or granular varieties of its phenomenology. . . Art E. Dossier, Novembre 1990
  • Solid Landscapes -
    ...In the video "Solid Landscapes", the artist “spells out” the never-ending growth of usable and productive (anti-)landscapes by reproducing and multiplying evidence of a dramatic change that is occurring in an incremental manner around the world. It is an allegory of...
  • ...Event: Open Art : le numérique… et après ?Institution: Création artistique et révolution numérique, Observatoire des politiques culturelles, Conseil régional, Charbonnières les BainsComment:
  • ...Event: Le devenir de l’A.M.E., la réalité virtuelle comme écosystème pour la création artistiqueInstitution: Couvent de La TouretteComment:
  • ...Exhibition of 20 Micro Arts Group prints, including generative art from Geoff Davis and Martin Rootes, and a story generator by Geoff Davis. The print magazine was also shown, which had the first ever view of Quantel art, by French artist Michèle Gauthier Carr-Brown....
  • ...This is what the talk was about as quoted from the info. "Nina Sobell is an interdisciplinary artist who thinks of herself as an electronic medium led her to originate BrainWave Drawings, the interactive synchrony of brainwaves between two or more people, creating a...
  • ...Event: Appropriation artistique des systèmes d’information globauxInstitution: H2PTM, université Paris 8Comment: