Archive Search

  • Global Direct -
    "Global Direct introduces the idea of direct participation in worldwide governance within the tradition of utopian artistic visions. The artwork is presented as a visionary political program that structures global direct democracy through the
  • The challenges of the infirmity of landscapes in the sense of affective geographies and health care, biodiversity, affectivity and the infirmity and preservation of the landscapes and life of the planet Reengineering of culture The role of social
  • Kunstfrühling 2014 -
    Marcello Mercado Van Gogh Variationen Die Installation setzt sich mit der Beziehung zwischen biologischen, technologischen und künstlerischen Formen auseinander. Mittels eines Systems von Datentransformation und –übersetzung, das in der Erschaffung
  • NOMINATION EXHIBITION with the contribution of 15 NOMINATORS, nominating 102 YOUNG CHINESE MEDIA ARTISTS that became part of ON THE ROAD Archive. 32 MEDIA ART INSTALLATIONS Guan Shanyue exhibition. Guan Shanyue Museum Shenzhen Co-organised by the
  • FIRMAMENT - video
    In the center of the landscape, a lake (eye of the earth) is the mirror to a virtual cosmos, where life is designed by the stars' behaviors which simulate a living organism. An artificial world crowded with dots of lights and sounds, generate trough
  • Roy Ascott is one of the most important artists and theorists in the field of cybernetics and telematics. His work focuses on the impact of digital and telecommunications networks on consciousness. Since the 1960s, he has been a practitioner of
  • Julius Popp (born 1973) is an artist based in Leipzig and New York. Popp was born in Nuremberg. His work often uses technology,[1] resulting in interdisciplinary ventures which reach across the boundaries of art and science.[2] An example of
  • "Arabesque" is a kinetic artwork with roots in Mary Shelley's Frankenstein and the Alchemist's Laboratory. A composition of life-sized cast human body parts (incidentally casts of my own body). These translucent entities impaled upon their internal
  • Brain Factory is an installation that allows the audience to give a shape to human abstractions through Brain-Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity through