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Mimetic Starfish
1999
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2000
The Mimetic Starfish is a virtual creature, projected onto a large circular table. It reacts to visitors hand gestures in a life-like manner, slowly extending a tentacle towards a gently moving hand, or receding rapidly in an impulsive manner if the
On physiological computing with an application in interactive art
2004
Everitt, Dave and Ernest Edmonds and Michael Macaulay and Greg Turner. On physiological computing with an application in interactive art Interacting with Computers Volume 16, Issue 5, no. https://doi.org/10.1016/j.intcom.2004.08.003 (October
Re: the Archive, the Image, and the Very Dead
2004
Orlow, Uriel and Ruth Maclennan. Re: the Archive, the Image, and the Very Dead. London: Double Agents, 2004.
Videography: Video Media as Art and Culture
1993
Cubitt, Sean. Videography: Video Media as Art and Culture. Communications and Culture, London: Macmillan Education, 1993.
'Ethics of Animation’ given at 'Life Remade: The Politics and Aesthetics of Animation, Simulation and Rendering' Symposium
2015
TEst
Blast Theory
Blast Theory is renowned internationally as one of the most adventurous artists' groups using interactive media. Lead by Matt Adams, Ju Row Farr and Nick Tandavanitj the group has a team of seven and is based in London. The group's work explores
The Information Bomb (Radical Thinkers)
2006
Virilio, Paul. The Information Bomb (Radical Thinkers). London, UK: Verso Verlag, 2006.
Non-Places: An Introduction to Anthropology of Supermodernity
1992
Augè, Mark. Non-Places: An Introduction to Anthropology of Supermodernity. London/New York: Verso, 1992.
Media Facades
2008
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2010
MYTHS AND POTENTIALS OF MEDIA ARCHITECTURE AND URBAN SCREENS Initiated by Mirjam Struppek & Susa Pop, Public Art Lab in cooperation with Media Architecture Group Vienna and the German Center for Architecture (DAZ) Urban Screenings: 16th Oct -
Net.Art Browser
1999
video
The Net.Art Browser is a means of conjoining information space with the museum space and hybridizing the interactivity of surfing the Internet with the museum tradition of wall mounted images. While painting, cinema and TV construe images inside a
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