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  • ... books are Context Providers – Conditions of Meaning in Media Arts (Intellect, 2011; Chinese edition, Beijing Beepub Media & Culture Publishing Co., 2012), co-edited with Margot Lovejoy and Victoria Vesna; New Media in the White Cube and Beyond (UC Press,...
  • ... performance, and networked art. He has received critical acclaim for his socially and politically infused critique of media culture, and has performed and exhibited at museums, theaters, and festivals internationally, including: NTT InterCommunication...
  • ... different users. http://www.nytimes.com/library/tech/99/06/cyber/artsatlarge/24artsatlarge.html http://archive.wired.com/culture/lifestyle/news/1999/06/20473
  • ... In 1987 she co-founded Art + Com, an interdisciplinary research institute for the convergence of analogue and digital culture in Berlin and the first research institute for digital media in Germany. This space has been instrumental to carry on...
  • ... the computer are fundamentally different spaces, and what applies in one reality does not necessarily apply to the other. "A culture is dead when its myths have been exposed. Television is exposing the myths of the republic. Television reveals the observed,...
  • ... project status for the Winter Olympics (2008-10), the Innovation Award, The Lighthouse Gallery Glasgow (2006), and the Urban Culture Award (through the Millennium Commission, Cities of Culture Liverpool) for 2005-07. She is the author of “The Artist’s...
  • ... Born on the French eastern Mediterranean coast, from a pan-European diaspora family of both western and eastern christian cultures, Djehan received an international education, she went to highschool in Sao Paulo and at the public school of the Legion...
  • Art-ID/Cyb-ID -
    ... unforeseen mind-shifts. This is not only mind-at-large but mind enlarged and as such contributes to our evolving technoetic culture. "art-id/cyb-id: identities in cyberspace" is a development of the initial "Identity in Cyberspace" project, created online...
  • ... Technology and Perception (since 2017), the PEEK arts-based research project DIGITAL SYNESTHESIA (FWF) (2013-2016) or the EU-Culture-project E/M/D/L – European Mobile Dome Lab (2014-2015). These projects contribute to the development of artistic languages...