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  • Exercise in Immersion 4 is an ‘art-game’ devised by the Rotterdam media-artist, Marnix de Nijs and further developed in collaboration with V2_lab. His presentation at Deaf 07 saw the 'first public participation trials". Further software refinement
  • Deriva -
    Deriva is a participative media performance which takes place on public space and can be followed live, through a web browser, anywhere in the world. A smartphone, attached to a bunch of helium filled balloons, broadcasts out of control images and
  • PlaceWorld is an embodiment of a physical electronic landscape (eSCAPE) that explores the potentialities of a new interaction paradigm: augmented virtuality. It was developed as an eSCAPE demonstrator in partnership with the European ESPRIT i3
  • In this installation, projection takes place on a dome screen inside an air-inflated igloo-like structure. Commissioned by and presented at the Kyoto Saga University of Art, this structure invites viewers to lie on the floor and look up at the
  • Conversations@the Studio presents a natural navigation of a real-world situation—a contemporary glass craftsman’s studio. By displaying a 360-degree global video recording, made on location at the glass blowing studio, it provides the tele-present
  • PLACE-Turkey (YER-Türkiye) takes participants on an embodied journey through a virtual landscape of panoramic photographic scenes and cinematic events. It utilizes the interaction paradigm first developed in PLACE-a user’s manual (1995), which is a
  • Pure Land immerses visitors in the quintessential heritage of Dunhuang's Buddhist grotto temples, which constitute an art treasury abounding with murals, statues and architectural monuments. This UNESCO World Heritage SITE, also known as the Caves
  • Beijing Accelerator -
    Beijing Accelerator was created after being inspired by a recent visit to Beijing, and the realization of how quickly the dynamics of a city could transform into such apparent modernism. Although similar to an earlier prototype, Panoramic
  • Fall Again, Fall Better is an installation constituted by two elements: a projection screen or a large LCD monitor, displaying computer-generated content in anaglyphic red/green 3-D, and the user interface, which is a handle from an urban subway
  • CURATORIAL STATEMENT CODeDOC takes a reverse look at 'software art' projects by focusing on and comparing the 'back end' of the code that drives the artwork's 'front end'—the result of the code, be it visuals or a more abstract communication