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  • Substance -
    Richard Brown, Alan Dunning and Paul Woodrow Curated by Michael Alstad and Camille Turner InterAccess Electronic Media Arts Centre in partnership with Subtle Technologies and Year Zero One present Substance, an exhibition of interactive
  • make-A-move is an interactive, video installation composed of two encased screens conceived for exhibition in public space. Two animated portraits - a female and a male - react to the movements of passersby and express passivity, suspicion,
  • Lightpools
    Lightpools or El Ball del Fanalet is a multi-user experience that uses Virtual Reality (VR) technology. It takes place in a circular arena approximately six meters in diameter, onto which a real-time computer generated image is projected from above.
  • Tell Me the Truth -
    Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1989 Acevedo's image called Tell Me the Truth had several
  • Memory Theater VR is an example of a virtual museum that embodies original architectural, interface and visualization strategies that converge the experience of real and virtual formations. The installation itself is set inside a cylindrical space,
  • Mori -
    In Mori, the immediacy of the telematic embrace between earth and visitor questions the authenticity of mediated experience in the context of chance, human fragility, and geological endurance. Mori engages the earth as a living medium. Minute
  • OP_ERA is an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
  • Spatial Sounds (100dB at 100km/h) is an interactive audio installation by Marnix de Nijs and Edwin van der Heide. In this engine-powered work, a speaker is mounted onto a rotating arm that is several meters long. Like a watchdog, the machine scans
  • As you enter into the space you are confronted with a dramatic and disturbing combination of images and sound. A ‘wall’ of figures, naked and staring straight at the audience span the width of the gallery space. The life size figures initially
  • Mario Santamaría is a visual artist who works across a wide range of media, frequently using photography, video, performance, websites and online interventions. In recent years his work seeks to embody protocols and processes of information