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Leonel Moura
Leonel Moura is a pioneer in the application of robotics and artificial intelligence in art. In 2001 he created the first robot arm able to generate unique paintings operate by an ‘ant algorithm’. In 2003 a swarm of ‘Painting Robots’ were able to
Wolfgang Muench
Wolfgang Muench is a media artist and art educator. He studied Fine Arts in a pre-computer era at the Stuttgart State Academy of Art and Design, Germany, and the University of Applied Arts Vienna, Austria. In 1996, he joined the ZKM Centre for Art
Takeover
2001
Bruckmayr, Dietmar. Takeover In Takeover: Who´s doing the Art of Tomorrow / Wer macht die Kunst von Morgen?, edited by Gerfried Stocker and Christine SchöpfVienna, New York: Springer, 2001.
Andreas Müller-Pohle
Born in Brunswick, Germany, in 1951. Studied economics and communications at University of Hannover and University of Göttingen, 1973-79. Artist and publisher. Editor of European Photography magazine, Göttingen and Berlin, since 1980. 1985-94
Joseph Nechvatal
Joseph Nechvatal's contemporary art practice engages in the fragile wedding of image production and image resistance. Through his version of an art-of-noise, he brings a subversive reading to the human body through computational viruses,
Overview of Tierra at ATR
2001
Ray, Tom. Overview of Tierra at ATR Technical Information, Technologies for Software Evolutionary Systems , no. 15 (2001).
Towards a Third Culture: Being In Between
2001
Vesna, Victoria. Towards a Third Culture: Being In Between Leornardo On-line 34, no. 2 (2001): 121.
Warren Neidich
Warren Neidich is a Berlin and Los Angeles based post-conceptual artist, theorist and writer who explores the interfaces between cultural production, brain research and cognitive capitalism. “Art Before Philosophy not After”. His interdisciplinary
TechnoSphere: "Real" Time "Artificial" Life
2001
Prophet, Jane. TechnoSphere: "Real" Time "Artificial" Life Leonardo 34, no. 4 (August 2001): 309-312.
Creating Artificial Life for Interactive Art and Entertainment
2001
Sommerer, Christa and Laurent Mignonneau. Creating Artificial Life for Interactive Art and Entertainment Leonardo 34, no. 4 (August 2001): 303-307.
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