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Installation “Faces of Smell”
2012
Most people cannot reconstruct smells from memory (it’s rather hard to mentally “picture” a familiar smell, although someone’s face would be pretty easy to visualize). When we try to recall the smell of mint, we end up recalling how mint looks. We
3 Seconds in the Memory the Internet
2002
3 Seconds in the Memory of the Internet explores the notion of privacy and memory on the Internet. Three arbitrary seconds were selected from three different decades in the Internet's development: one from the 1980s , one from the 1990s and one
Instant Messaging
2002
Instant Messaging consists of an ad hoc network - spontaneously created network on top of an existing network - of software generated flies. The software works in a similar manner to a real-time peer-to-peer messaging software. The generated flies
Tryalogue
2013
Three white balls in the field of snow. The balls are robots capable of autonomous and coordinated movements. They are exchanging information about their reciprocal positions and are using as a motion equation the law which is qualitatively
Garden Library
2012
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2013
In this collaboration with Israeli artist Romy Achituv, I implemented a data visualization of the books in the Garden Library for Refugees and Migrant Workers in South Tel-Aviv. This is an open?air library located in a public park, established to
Alfabeto Suonato
2007
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2007
video
Playing Alphabet is an interactive installation composed of two computer keyboards. All alphabet letters are used to be heard in the same time, all of them are pronounced by male and female artificial voices. The two users can keep quiet or listen
YouTube: time
2008
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2008
Time in Internet era is a flux of data, instead hands of a clock or sand in a hourglass, beat time is given by the number of informations that we receive and broadcast. Here’s how the characteristic red bar of YouTube becomes a piece of a “digital
GaribaldiMap
2012
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2012
“GaribaldiMap” intends to map all monuments to Giuseppe Garibaldi, as far as possible, throughout the world. Probably most statues of the “hero of the two worlds” can be found in squares, crossroads or main streets. This could be one of the reasons
Poetry Machine
2013
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2013
Poetry Machine is mixing randomly two poems by William Blake: Little Girl Lost and Little Boy Lost. The poems are read out loud by the machine - every time the reading is launched, it may be different due to an algorithm responsible for using the
Hotel Synthifornia
1999
"Hotel Synthifornia ironically paraphrases the Eagles all-time-classic: 'Such a lovely place, such a lovely face... Relax!' Find yourself caught by the schizophrenic interpretation of a shoot-up game like Epic Games' Unreal. The semantic shift from
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