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The two Levels of Reality - Exo and Endo
1991
Weibel, Peter and Otto E. Rössler. The two Levels of Reality - Exo and Endo In Art Lab 1st Symposium, The Current Condition and the Future of Digital Art, edited by Y. Shihata, 16. Tokyo, Japan: Canon, 1991.
Photography after the Photography. Memory and Representation in the Digital Age
1996
Von Amelunxen, Hubertus and Florian Rötzer, ed. Photography after the Photography. Memory and Representation in the Digital Age. Amsterdam: Art Stock, 1996.
Digital Portfolio
1998
Brew, Kathy. Digital Portfolio Civilization: Magazine of the Library of Congress (Oct.-Nov. 1998): 79.
Martin Rieser
Martin Rieser, was visiting Professor Pervasive Media Studio Bristol and Professor of Digital Creativity, at the Institute of Creative Technologies, in De Montfort University, Leicester. In 1990 he began experimenting with permanent digital ceramic
Claudia Robles-Angel
Claudia Robles-Angel is an interdisciplinary artist born in Bogotá-Colombia, currently living in Cologne-Germany and active worldwide. Her work and research cover different aspects of visual and sound art, which extend from audiovisual
Cybergrace: The Search for God in the Digital World
1998
Cobb, Jennifer. Cybergrace: The Search for God in the Digital World. New York: Crown Publishing Group, 1998.
Virtual Interface Environment
1986
Fisher, Scott S.. Virtual Interface Environment In IEEE/AIAA 7th Digital Avionics Systems Conference, Fort Worth, Texas, October 13–16, 1986, Fort Worth, Texas: 1986.
Telepresence: Context and Sense-ability in Digital Worlds
1994
Fisher, Scott S.. Telepresence: Context and Sense-ability in Digital Worlds In TechnoCulture Matrix, Tokyo, Japan: NTT Publishing Co., 1994.
Joel Slayton
Joel Slayton is an artist, writer and theoretician. He is currently Professor of Digital Media Art at San Jose State University, where he serves as Director of the CADRE Institute, an interdisciplinary academic research center. Mr. Slayton is the
Enric Socias
I work to find an effective point of stability in the digital era, mixing together knowledges of psychological experience taken from physical interactions, with the ethereal circumstances of digital-induced situations. In my opinion, digitalism is
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