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FLOOR | PISO
2007
-
2013
... data of strength
and
movement in the... the assemblage lifts
who
or what is on it. This...
ACM SIGGRAPH Digital Arts Community Online Exhibition
Placeholder: L
and
scape
and
Narrative in a Virtual Environment
1992
-
1993
... by Brenda Laurel
and
Rachel Strickl
and
and
...
MIRROR | ESPELHO
2008
-
2012
... constantly measure
and
react to your distance...
CEREBRAL L
AND
SCAPES (REFLECTION)
2006
... light projection
and
reflection, electronic...
Champs Libres
2020
-
2020
... For centuries, the l
and
scape has been shaped by...
Disembodied Voices
2004
... between public
and
private life
and
how the...
Sugar ´n´Spice: Sensory Overload in Long Beach
1993
Curtis, Cathy. Sugar ´n´Spice: Sensory Overload in Long Beach Los Angeles Times (April 1993): fl4.
Pain Games. Pain as sensory stimulus in the context of videogame-based digital art
2007
Waelder, Pau. Pain Games. Pain as sensory stimulus in the context of videogame-based digital art artnodes , no. 7 (2007): 61-70.
kondition pluriel
... Marie-Claude Poulin
and
media artist Martin Kusch...
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