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Fiktion und Virtualität
1998
Esposito, Elena. Fiktion und Virtualität In Medien, Computer, Realität, edited by Sybille Krämer, 269-296. Frankfurt/ Main: Suhrkamp, 1998.
Mentalizing about emotion and its relationship to empathy
2008
Christine Hooker and Sara Verosky and Laura Germine and Robert Knight and Mark D'Esposito. Mentalizing about emotion and its relationship to empathy Social Cognitive and Affective Neuroscience , no. 3 (2008): 204-217.
Mentalizing about emotion and its relationship to empathy
2008
Christine Hooker and Sara Verosky and Laura Germine and Robert Knight and Mark D'Esposito. Mentalizing about emotion and its relationship to empathy Social Cognitive and Affective Neuroscience , no. 3 (2008): 204-217.
Art, Technology and Computer Science
1986
Ascott, Roy. Art, Technology and Computer Science In XLII Esposizione d´Arte: La Biennale di Venezia, edited by Maurizio Calvesi, 187-188. Venezia: Edizione La Biennale, 1986.
Mixed Borders and Hybrid Identities
2013
Event: Mixed Borders and Hybrid IdentitiesInstitution: Palazzo delle esposizioniComment:
White Cube
2011
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2011
... enough thrill to foresee a p
oss
ible danger, maybe true, but that...
Nature
2007
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2007
I created Design By Numbers during in a time when getting artists and designers to program the computer was just beginning to become in vogue. I spent most of the earlier half of the 1990's espousing the importance of getting beyond the tools, and
The Dump: Recycling of Thoughts
2010
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2010
The Dump - recyclage d’idées est une sorte de laboratoires d’idées artistiques. Les artistes ont été encouragés à prolonger les concepts d’un autre artiste, à utiliser les concepts entreposés sur le blog de Maurice Benayoun. Au lieu de recettes
Cyberstar winner from OZ
1998
Fleischmann, Monika. Cyberstar winner from OZ DESIGN, I3 Magazine, EU ESPRIT projects (1998): 666-669.
Telematic Séance
1993
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1993
The technology involved in "The Telematic Séance" is much the same as "Telematic Dreaming", however the situation is somewhat different. During the production of "Telematic Dreaming" I discovered many aspects of user interaction that I have brought
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