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  • Digital video installation The project was initiated with prof.Jean-Louis Boissier and Daniel Pinkas and produced with Haute Ecole d'arts appliques de Geneva, and was shown at the Centre pour L'image Contemporarie, Saint Gervais Geneva.
  • Netomatheque provides a voice-driven interface to the netomat browser. In a cozy living room setting, with a comfortable couch, a fireplace and floor to ceiling projections on the walls Netomatheque allows the user to talk directly to the WWW using
  • Dr Sean Clark is an artist and curator, the Director of Leicester arts company Interact Digital Arts, the Founder of web/mobile developer Cuttlefish Multimedia, a Visiting Researcher at the Institute of Creative Technologies at De Montfort
  • Christina McPhee’s images move within a matrix of abstraction, shadowing figures and contingent effects. Her work emulates potential forms of life, in various systems and territories, and in real and imagined ecologies. Her dynamic, performative,
  • The project “Magic Eye-Dissolving Borders” is based on the dichotomy between a positivistic participatory communication artwork and the awareness that communication per se can be superfluous and vain. “Magic Eye-Dissolving Borders” aims to challenge
  • 4 projector slide dissolve work 2010 The work is a meditative piece that follows the 10 or more ways that come together in the cell to cause it to die and us to age; the protein debris that accumulates, the chromosome damage produced, etc. etc. The
  • NAKED EYE
    Intangible Images Brigitte Felderer: Naked Eye, an installation by Sylvia Eckermann With her installation at Kunstraum Bernsteiner Sylvia Eckermann addresses the presentation of the "white cube" by subverting the boundaries between tableaux vivants
  • Roz Dimon has been a leader in digital media painting ever since her oil paintings began to fill with pixels in the 1980s upon arrival in New York City. She's been featured in Forbes Magazine with David Hockney and as eight digital works in the
  • Legrady, George. Modular Structure and Image/ Sequences: Comics and Interactive Media In Comics Culture: Analytical and Theoretical Approaches to Comics, edited by A. Magnussen and H.-C. Christianesen, 79-90. Copenhagen: Tusculanum Press, 2000.
  • Alcalá Mellado, José Ramón and Javier Ariza. Explorando el Laberinto; Creación e investigación en torno a la gráfica digital a comienzos del siglo 21. Col. Caleidoscopio 5, Cuenca, Spain: Ediciones de la Universidad de Castilla-La Mancha, 2005.