Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
43
44
45
46
(current)
47
(more)
94
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Viewpoint
1975
video
... was achieved. Furthermore, these images s
how
ed exactly that part of the museum room hidden... This work
create
d a collage of fictional events within a museum space by making projected images of the...
The Lamb Lies Down on Broadway
1975
...Sequences of images were
create
d that freely interpreted the themes of Peter Gabriel's song cycle to...
Bubble Wall
1979
... of this wall cause bubble patterns to be
create
d that are traces of their movements.
Jules Verne
1985
...A virtual projection installation
create
d the illusion of looking through the theatre entrance doors at...
Video Narcissus
1987
video
... then radially patterned distortions are
create
d. In this way the spectators interactively...
Revolution
1990
video
... worldwide. These images - all originally
create
d for An Imaginary Museum of Revolutions...
reconstructed Points of View
1999
...Faced with the occasion to s
how
Points of View 16 years after its creation, it became clear that the... II computer on which this work was first
create
d, to maintain its original visual...
Air-Liquid Display Sculpture
1982
... through the sculpture. Images and text is
create
d on a video-touch screen, whcih, being...
The Adding Machine
1995
-
1995
... of the current information age.
How
ever, by using these foretold computers not as... actions of the crew! Virtual worlds were
create
d through the combination of real-time...
Tesla Electric
1998
-
1998
... AC power, radio and the tesla coil.
How
ever, it was other shrewd capitalists such as... Now, we reversed the principle and
create
d computer generated scenes that did not...
1
…
(more)
43
44
45
46
(current)
47
(more)
94