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Private Views - the Role of the Viewer in Networked Digital Models of Narration
2000
Zapp, Andrea. Private Views - the Role of the Viewer in Networked Digital Models of Narration In De la Pantalla al Arte Transgénico, edited by Jorge La Ferla, 186-192. Buenos Aires: Libros Del Rojas, Universidad Buenos Aires, 2000.
Tracking the Net
2000
Tracking the Net is a collective, interactive platform, a multi-user interface platform that combines motion capture and virtual reality. The installation has been projected to host interactive teams, which can experience a shared environment in
CityCluster Project
2002
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2002
CityCluster is a virtual-reality networking matrix with original technological features, navigation and interactivity, graphic and content style. A creative virtual networking terrain with ingenious tools, where visitors, with their own creativity
Networked interventions: debugging the electronic frontier
2002
Erickson, Christa. Networked interventions: debugging the electronic frontier In Embodied utopias: gender, social change and the modern metropolis, edited by Amy Bingaman and Lise Sanders and Rebecca Zorach, 225-241. London: Routledge, 2002.
Digital Art / Public Art: Governance and Agency in the Networked Commons
2008
Christiane Paul. Digital Art / Public Art: Governance and Agency in the Networked Commons In Interface Cultures - Artistic Aspects of Interaction, edited by Christa Sommerer and Laurent Mignoneau and Dorothee KingVienna/London: Springer Verlag,
Neural Networks vs. Computer-Networked Environments. Cognition and Communication in Digital Art
2003
Paul, Christiane. Neural Networks vs. Computer-Networked Environments. Cognition and Communication in Digital Art http://www.artbrain.org/neural-networks-vs-computer-networked-environments-cognition-and-communication-in-digital-art/ [21.10.2014].
"We collaborate [t]here: processes of networked collaboration" - chapter in "Intersecting Art and Technology in Practice", eds. Camille Baker & Kate Sicchio.
2017
Jamieson, Helen Varley. "We collaborate [t]here: processes of networked collaboration" - chapter in "Intersecting Art and Technology in Practice", eds. Camille Baker & Kate Sicchio.. Advances in Art and Visual Studies, New York: Routledge, 2017.
Fields of Networked Mind: Ritual Consciousness and the Factor of Communitas in Networked Rites of Compassion
2015
Moore, Lila. Fields of Networked Mind: Ritual Consciousness and the Factor of Communitas in Networked Rites of Compassion Technoetic Arts: A Journal of Speculative Research 13, no. 3 (December 2015): 331-339.
Techno-Spiritual Horizons: Compassionate Networked Art Forms and Noetic Fields of Cyborg Body and Consciousness
2017
Moore, Lila. Techno-Spiritual Horizons: Compassionate Networked Art Forms and Noetic Fields of Cyborg Body and Consciousness Technoetic Arts: A Journal of Speculative Research 15, no. 3 (December 2017): 325-339.
Sound
Sound is a musical and visual stereo virtual reality environment designed for Tracking The Net and a multi-user platform that combines motion capture and virtual reality. The application has been designed to host interactive teams, which can
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