Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
43
44
45
46
(current)
47
(more)
121
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Creation Myth
1985
-
1985
Creation Myth describes the birth of a new environment utilizing unique fractal and particle system software. It was designed for exhibition on Palladium's 50 monitor video display system. (Rebecca Allen)
Is There Any Room for Me Here?
1988
IS THERE ANY ROOM FOR ME HERE? "This black-and-white video is based around the image of a sparsely furnished apartment at nighttime, using light and shade effects - of a subtlety and delicacy that recalls the brush strokes in a Chinese ink drawing -
Interview with Zoe Beloff
1997
Weelden, Willem van. Interview with Zoe Beloff In Catalog of the15th World Wide Video Festival, Stedelijk Museum, edited by Stedelijk MuseumAmsterdam, NL: 1997.
There`s no Simulation like Home
1999
-
1999
This installation entitled There's no simulation like home is the culmination of artistic telematic research since 1992. The exterior of the installation resembles the back of a plasterboard stage set, or as if the bricks of a house had been
Season in Hell: Orf´s Descent
2005
-
2005
Video: In this excerpt, Orf engages the speed and power of the aircraft, a weapon of mass destruction in the 21st century, singing: swing low, sweet chariot coming for to carry me home, evoking the extremist allure of the afterlife. (source:
D-G Cabine
2003
-
2004
An interactive video game imprisons or ejects players or their avatars in a cabin conceived in collaboration with the designer Vincent Torjman. This piece, the high point of the exhibition “Instrument Flying Rules” lays down the physical limitations
House of Tomorrow
2003
-
2003
Experimenta House of Tomorrow is an exciting new media art exhibition travelling Australia. Bringing together digital media artists, filmmakers, video artists, architects, designers and scientists, it features over 30 new artworks that explore
House of Tomorrow
2005
-
2005
Experimenta House of Tomorrow is an exciting new media art exhibition travelling Australia. Bringing together digital media artists, filmmakers, video artists, architects, designers and scientists, it features over 30 new artworks that explore
House of Tomorrow
2005
-
2005
Experimenta House of Tomorrow is an exciting new media art exhibition travelling Australia. Bringing together digital media artists, filmmakers, video artists, architects, designers and scientists, it features over 30 new artworks that explore
House of Tomorrow
2004
-
2004
Experimenta House of Tomorrow is an exciting new media art exhibition travelling Australia. Bringing together digital media artists, filmmakers, video artists, architects, designers and scientists, it features over 30 new artworks that explore
1
…
(more)
43
44
45
46
(current)
47
(more)
121