Archive Search

  • ... screens where six video... environments. The first one is... placed in a state of immersion in... and memory games, an associative...
  • ... box - but wherever possible the... shown in the neoclassical... the viewers a state of visual...
  • GENMA - video
    ... the visitor can manipulate the... and as we watch our selves in... allowing the visitor to...
  • ... # A section where electrical... and the walls can count (one display... a massage, or watch yourself... 4 years ago the plug was finally...
  • ... motions of the users are detected... through state-of-the-art...
  • ... I think you can see that in the... w.youtube.com/watch?v=MWhB8fmQP_4 uses many of the same geometries....
  • ... throws them where they can't... where they can't be seen -... throws them where they... drawn to games of risk and...
  • ... Diego (UCSD) where he is a... don Brown is Director of the Center for... reality and game technologies....
  • ... effects elsewhere, this artwork is... displacements can generate the... you depict the movement of parts... "Children's Game", then "Animation...
  • Machinal -
    ... of this American classic drew upon,... in 1929. The setting is 1920s... and state-of-the-art VR...