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  • Lagoglyph
    The Lagoglyphs are a series of artworks in different media in which Eduardo Kac creates a visual language and form of writing that he describes as "rabbitographic". The series references Kac's project GFP Bunny (2000)—also known as Alba, the green
  • Repsat uses the latest 3D printing technology and it´s conversion from digital files to printed format. Through this conversion we obtain three dimensional models in low relief called litophanies. This litophanies when are retroiluminated works as a
  • FLOOR | PISO -
    FLOOR is an interactive interface designed to transfer data of strength and movement in the human-human relation and the human-space time relation. The mode of agencying the FlOOR interface is very simple: you step on one of the two ends of the
  • Net Art
    Net Art Projects from 1996 - Present including Ghost City, Lines of Life, Urban Fragments, Without A Trace, All The News Thats Fit To Print, Talking Walls, Disembodied Voices, Random Paths and Visual Chaos
  • Three artists drove Los Angeles' famous Mulholland Drive with five types of sensors--measuring the tilt, direction, altitude, speed and engine sound of the car. The captured data was then used to create an exact 3-D path in a computer, duplicating
  • TextArc
    TextArc: Revealing Word Associations, Distribution and Frequency. TextArc is a tool designed to help people discover patterns and concepts in any text by leveraging a powerful, underused resource: human visual processing. It compliments approaches
  • Animation is an illusion of movement. Movement is based on space and time. SPACE. My work consists of several short animations. Every animation is based on only one photograph. Every photo contains several visual elements, and every photo creates
  • Most people cannot reconstruct smells from memory (it’s rather hard to mentally “picture” a familiar smell, although someone’s face would be pretty easy to visualize). When we try to recall the smell of mint, we end up recalling how mint looks. We
  • Crave - video
    I participated in the design and implementation of the live digital projections in the theater play “Crave”, using the software Moldeo. The first season of the play was at El Lavapiés Theater, Buenos Aires, between May 20 and December 9, 2006, and
  • This piece is part a sculptural object, and part a performance work. A Calchaquí loom was used to knit a long piece of textile were electronic components to play and record sounds were embedded into. Spectators of the performance were invited to sit