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Digital Reflections : Liquid Views
2002
Digital Reflections
Digital Water Games :Liquid Views - the virtual mirror
2016
2016 ZKM | Center for Art & Media, Karlsruhe: Liquid Views - the virtual mirror of Narcissus. in: Digital Water Games until Sept 4, 2016
Cast01: Living in Mixed Realities
2001
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2001
Cast01 scientists will present innovative technologies, tools and research projects from the European Commission Information Society Technologies Programme (IST). Artists will show aesthetic concepts of digital culture and new interactive media
Digital Reflections
2002
Museum of the Moving Image, New York: »Digital Reflections
Digital Water Games
2016
2016 ZKM | Center for Art & Media, Karlsruhe: Liquid Views - the virtual mirror of Narcissus. in: Digital Water Games until Sept 4, 2016
You_ser: The Century of the Consumer
2007
with Medienfluss, Digital Sparks Matrix with PointScreen, Semantic Map'', ZKM | . October 21, 2007 – April 30, 2009.
You_ser: The Century of the Consumer.
2007
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2009
'You_ser: The Century of the Consumer... with Medienfluss, Digital Sparks Matrix with PointScreen, Semantic Map'', October 21, 2007 – April 30, 2009.
The Art of the Thinking Space
2020
Strauss, Wolfgang and Monika Fleischmann. The Art of the Thinking Space In Digital Creativity, edited by Anthony BrooksVol.31:3. DOI: 10.1080/14626268.2020.1782945, , 156-170. London: Routledge, 2020.
Portrait on the Fly - Digital Prints
2015
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2015
Portrait on the Fly - Digital Prints Portrait Series © 2015, Laurent MIGNONNEAU & Christa Sommerer A single photography of a real fly is used as printed dots to represent the portrait of media artists, writers and curators we encountered physically
Szenografie digital - Die integrative Inszenierung raumbildender Prozesse
2023
Moritz, Thomas. Szenografie digital - Die integrative Inszenierung raumbildender Prozesse. doi.org/10.1007/978-3-658-39809-5_3, Wiesbaden: Springer Vieweg, 2023.
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