Archive Search

  • New media artist, researcher and educator, focusing on human-computer interactivity and virtual reality environments.
  • “Making of Eve Clone II” extracts a black-and-white grid image of the merged faces of Eve Clone and the Vitruvian Man from “Making of Eve Clone I”. This interactive installation learns to mimic human facial expressions through audience
  • Joerg Auzinger’s art deals with the relationship between human, nature and the sociopolitical aspects of a technology-based communication society. Joerg Auzinger’s artistic work is situated between art, science and technology. In interactive
  • France Cadet (Artist / Robotic Teacher), born in 1971, is a French Artist whose work raises questions about various aspects in science debates: danger of possible accidents, observation of animal and human behaviour, artificialisation of life, side
  • Dove, Toni. Mesmer: Secrets of the Human Frame. New York: Granary Books, 1993.
  • Ray, Tom. Evolving autonomous software agents In Proceedings of the 3rd IEEE International Workshop on Robot and Human Communication - July 18-20, 1994, , 7-11. Nagoya, JP: IEEE Press, 1994.
  • Badler, Norman and D. Metaxas and B. Webber and M. Steedman. The Center for Human Modeling and Simulation Presence 4, no. 1 (1995): 81-96.
  • Budhaditya Chattopadhyay is a contemporary artist, researcher, writer and theorist. Working across diverse media, such as sound, text, and moving image, and incorporating various technologies such as sensors, AI, and Machine Learning, Chattopadhyay
  • Dejan Grba's research in new media art combines mutually inspired artistic and theoretical work. In art projects, he explores the creative, technical and relational aspects of generative systems by defining new ways to interrelate the material and
  • Bolt, Richard A.. The Human Interface: Where People and Computers meet. Stamford, Connecticut, US: Wadsworth Publishing Company, 1984.