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Primitive
2018
The primitives, whose components include the platonic solids, function as basic modules in every 3D-program. Within computergraphics one can assemble complicated structures from those elementary one-, two- or three-dimensional geometrical shapes.
To Be Is To Get Cut (Piki Piki)
2019
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2019
In To Be Is To Get Cut, I consider the sociopolitical structures and behaviors that are otherwise hard to realize from inside the microcosm of society. To do that, I use digital media. That allows me to create a self-sustained ecosystem that exists
World of Female Avatars
2006
World of female avatars is a project for expanded understanding of women and their relation to their body. By using the internet as an artistic survey media as many different entries from different cultures as possible will be collected. The public
FILE GENESIS
2017
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2017
Installation and storage/sculpting system that collects the creation of digital files in real time. The system is prepared for the rendering of 3D scenes that are collected in a series of marble sculptures with a USB memory inside.
Hannes Bajohr
Scholar/artist. Topics: Theories of the digital, conceptual writing, electronic literature
Divisional Articulations
2017
Repetition and distortion drive this audiovisual collaboration between composer Lux Prima and visual artist Max Hattler, where fuzzy analogue music and geometric digital animation collide in an electronic feedback loop, and spawn arrays of
Seeing…Vision and Perception in a Digital Culture.
2008
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2008
CHArt Computers and the History and Art. Twenty-fourth Annual Conference
AANAATT
2008
The ever-shifting shape of Analogue Futurism. 100% digital-effects free.
Interfacing Digital Culture: Virtual Balance
1999
Event: Interfacing Digital Culture: Virtual BalanceInstitution: GMD-German National Research center for information technologyComment:
Corbusier Digital - die Ästhetik der Implosion
1991
Corbusier Digital - die Ästhetik der Implosion
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