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Mirrors
2009
MIRRORS Commissioned by Artwise Curators for REGUS HQ, Berkeley Square, London / 2009 ‘Mirrors’ in London’s Bruton Street is rAndom’s first permanent installation in the UK and has been completed in early April 2009. Evolving from the
The Question of Thresholds: Immersion, Absorption and Dissolution in the Environments of Audio-Vision
2009
Salter, Chris. The Question of Thresholds: Immersion, Absorption and Dissolution in the Environments of Audio-Vision In See This Sound - Audiovisuologies 2, edited by Lentos Museum and Ars Electronica and Ludwig Boltzman InstitutKöln, DE:
Diver
2018
video
Interactive installation exploring the potential of single-user virtual reality. Rearrangement of multiple subjective camera views captured from the body of an Olympic diver. VR head-mounted display transmitting simultaneous viewpoints and
Rodent Activity Transmissions (RAT) systems
2016
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2016
This multipart work uses real-time data gathered from a colony of naked mole-rats, allowing a peek into their lives. The project reflects Julie Freeman’s fascination with their cooperative lifestyle and how it differs from human social organization.
Bichicuchitu
2019
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2020
video
Bichicuchitu” is a 3D computer animation inspired by new debates concerning biological productions that challenge definitions of what’s considered distinct species, calling for a reconsideration of notions on alterity. With the aim of reinterpreting
Gallery of Heroic Women
2018
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2019
This series of fictitious portraits deals with fighting and hunting movie heroines and refers to the baroque concept of the ‚Gallery of Heroic Women‘ (book by Pierre Le Moine with illustrations, painting series by Guy François, and others, 16th-17th
OP_ERA: Sonic Dimension
2005
OP_ERA is an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
OP_ERA: Haptic Interface
2004
OP_ERA ist an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
Plane
2000
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2000
Three destinations host this performance, which consists of producing the same “micro-action” of throwing a paper plane. A video relates the stages of these initiation voyages to a Stalin- era building in Moscow, to the Grand Canyon in Arizona and
solid
1999
Solid is a group of 4 Java coded pieces consisting of unusual yet simple structures that can be twisted, stretched and generally thrown around the window by clicking and dragging the objects. The special quality of these pieces comes from how
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