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Timbral Architecture | Aurality´s Force: Music and Sound in the Choreographies of William Forsythe
2010
Salter, Chris. Timbral Architecture | Aurality´s Force: Music and Sound in the Choreographies of William Forsythe In William Forsythe and the Practice of Choreography, edited by Steven SpierLondon, UK: Routledge Press, 2010.
Timbral Architectures, Aurality's Force. Sound and music
2011
Salter, Chris. Timbral Architectures, Aurality's Force. Sound and music In William Forsythe and the practice of choreography: It starts from any point, edited by Steven SpierNew York: 2011.
Be Now Here
1995
-
2002
video
Be Now Here is an installation about landscape and public places. Visitors gain a strong sense of place by wearing 3-D glasses and stepping into an immersive virtual environment. The imagery is of public plazas on the UNESCO World Heritage
A-Volve
1994
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1995
video
In the interactive real-time environment "A-Volve" visitors interact with virtual creatures in the space of a water filled glass pool.These virtual creatures are products of evolutionary rules and influenced by human creation and decision.
The Echoes of Ambiguity within electronic space
1988
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1988
The Echoes of Ambiguity within Electronic Space - A series of image files produced on a Commodore Amiga computer that were derived from ambiguous compositions of language representation - whilst being abstract yet representational of reality at the
Book Plumbing
1967
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1967
This was a mixed-media installation using books in various ways, a material which John Latham was using extensively in his artistic practise at this time. One of the centerpieces was a performance using a Penguin bookcase in which all the books were
Video Narcissus
1987
video
A video monitor on the floor faces upwards and over its screen there is a transparent container filled with water. At the center of this container is an opening through which a bubble of air can be electronically released causing the water to ripple
Inherent Rights, Vision Rights
1992
In the virtual-reality "Inherent Rights, Vision Rights" the participant explores a sacred ceremony in a traditional West Coast Native Canadian long house. The long house is occupied by music, fire and spirits, which the participant can interact
Interactive Cyber Cravat
1995
An interactive graphic installation through which the user can create and produce, in real time, his own personalized cyber cravat. The installation can be connected to a network. (source: https://www.evl.uic.edu/franz/)
SeeBanff!
1993
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1994
video
SEE BANFF! is an interactive stereoscopic installation. It bears a strong - and intentional - resemblance to an Edison kinetoscope, which made its public debut one hundred years ago in April 1894. It achieved instant popularity, but was short-lived.
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