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  • Osmose
    Davies, Char. Osmose Nov'Art: Les états généraux de l'écriture interactive (February 1997): 34-37.
  • Davies, Char. Osmose: Notes on Being in Immersive Virtual Space In Digital Creativity: A Reader, edited by Colin Beardon and Lone Malmborg, 101-110. Lisse: Swets and Zeitlinger Publishers, 2002.
  • King, Charles. Char Davies and Ephémère Silicon Graphics Online (October 1998).
  • Bernier, Robert. Char Davies: L´espace immersif, espace perceptif L´informateur des Arts II, no. 1 (Fall 1995): 58-60.
  • Hansen, Mark. Embodying Virtual Reality: Touch and Self-Movement in the Work of Char Davies Critical Matrix: The Princeton Journal of Women, Gender and Culture 12, no. 1-2 (2001): 112-147.
  • Davies, Char. The Yearning In Der Prix Ars Electronica: International Compendium of the Computer Arts, edited by Christine Schöpf and Christian Schenk and Paul Pritchard, 26-29. Linz: Veritas-Verlag, 1993.
  • O`Donoghue, Karl. Virtual Ecology: The Work of Char Davies In Thought Lines 3: An Anthology of Research, edited by Paul O´Brien, 284-294. Dublin: National College of Art and Design, 1999.
  • As If
    Davies, Char. As If Forbes ASAP Big Issue IV: The Great Convergence (Octobre 1999): 161.
  • Davies, Char. Ephémère: Landscape, Earth, Body, and Time in Immersive Virtual Space In Reframing Consciousness, edited by Roy Ascott, 196-201. Portland: Exeter, 1998.
  • Pikapika -
    Meet Pikapika--a character influenced by anime and manga; Japanese pop animation and comics. Pikapika embodies movements from bunraku (puppet theater), a movement vocabulary Tomie Hahn studied while learning nihon buyo (Japanese traditional dance)