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  • Limitless2023 -
    ...This interactive real-time artwork comments on the volatility of the stock market and the ephemeral nature of wealth, through an exploration of the intersection of technology, finance and mythology. Harris employs live market data, organising company logos according to...
  • ... knowing about their origin. The sound samples are ordered into 20 alphabetic categories - Alarms, Ambiences, Animals, Cartoon, Crowds, Doors, Emergency, Foley, Horror, Household, Human voices, Impacts, Office, Science Fiction, Sport, Tools, Transport,...
  • ...Bruce Wands is an artist, writer and musician. He has lectured, performed, and exhibited his creative work internationally, including Europe, Japan, Hong Kong and Beijing, China. Time Out New York named Bruce as one of the “99 People to Watch in 1999”. His book,...
  • ... is using visual tools to foster collaboration and collective discovery. Bio Martin Wattenberg is a computer scientist and artist. He is a co-leader, with Fernanda Viégas, of Google's "Big Picture" data visualization group. Before joining Google, he and...
  • ...Watz is an artist based in New York and Oslo. He works extensively with generative design and code to explore the creative outputs of virtual spaces defined by rule-based systems and visual abstraction through generative systems. In 2005 Watz founded Generator.x, a...
  • ...Peter Weibel is an artist, theorist, musician, curator and educator. He is Director and CEO of the ZKM | Center for Art and Media Karlsruhe. Weibel developed an artistic practice on experimental literature and performance working in film, video, interactive electronic...
  • ... the Guggenheim Museum, the Bonn Kunsthalle, and the Centre Georges Pompidou. Commissions include the National Gallery of Art, the City of Dortmund, and NTT/ICC Tokyo. His documentaries and experimental films are widely screened, recently at the 2011...
  • Dioramas of the Divine is a series of abstracted, interactive landscapes inspired by Greek mythology. The triptych creates a unified vision of awe and power, which is divided into three distinct scenes seen from the perspectives of the gods Zeus and
  • Virtual Book -
    ... there used to be libraries where the books didn't talk to each other?" The second idea of the virtual book originated in artists' books. We thought about how to record artistic processes. What kind of notation system could be found for this cross-media...
  • ...MARS—the Media Arts Research Studies at GMD (1995–2001) and at Fraunhofer (2001–2012) The MARS - Exploratory Media Lab, initiated and directed by Monika Fleischmann and Wolfgang Strauss since 1997, designed and developed research prototypes, artistic projects, tools,...