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Inhabit the Meat of your Body
1995
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1995
Inhabit the Meat of your Body is an interactive video installation / performance created using Mandala on an Amiga. Participants are taken on a roller-coaster ride inside a human body while standing in front of a large video screen. A video camera
BRAIN FACTORY PROTOTYPE 2
2016
video
Brain Factory is an installation that allows the audience to give a shape to human abstractions through Brain-Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity through
BRAIN FACTORY, MICROWAVE FESTIVAL
2018
Brain Factory is an art installation that allows the audience to give a shape to human abstractions through Brain Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity
VALUE OF VALUES ON THE BLOCKCHAIN
2018
video
Value of Values (VoV) is a blockchain-based art project. It aims to find out the real, economic value of human values through EEG (Electroencephalography, and biofeedback). VoV is an extension to the acclaimed Brain Factory project. In both,
VALUE OF VALUES, BAUHAUS 100, MACERATA
2019
video
WHEN TRANSACTIONAL AESTHETICS MEET NEURO-DESIGN ON THE BLOCKCHAIN Speculative Speculation on Values Value of Values (VoV) is a blockchain-based art project. It aims to find out the real, economic value of human values through EEG
NYC 1983-85
1993
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1993
Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1993 Victor: The title of the piece is the result of me
Virtual Reality and the Dynamics of Transcendence
1996
McRobert, Laurie. Virtual Reality and the Dynamics of Transcendence Explorations: Journal for Adventurous Thought XV, no. 1 (Fall 1996).
Downcast Eyes: The Denigration of Vision in Twentieth-Century French Thought
1994
Jay, Martin. Downcast Eyes: The Denigration of Vision in Twentieth-Century French Thought. Berkeley, CA: University of California Press, 1994.
Virtual Ecology: The Work of Char Davies
1999
O`Donoghue, Karl. Virtual Ecology: The Work of Char Davies In Thought Lines 3: An Anthology of Research, edited by Paul O´Brien, 284-294. Dublin: National College of Art and Design, 1999.
What you see is what you get?
2010
Galloway, Alexander. What you see is what you get? In The archive in motion: new conceptions of the archive in contemporary thought and new media practices, edited by Eivind Røssaak, 155-182. Oslo: Novus Press, 2010.
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