Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
42
43
44
45
(current)
46
(more)
1084
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
COMBATscience Augmented II
2022
Mixed reality installation "COMBATscience Augmented II" is a mixed reality installation that critically reflects on science and its ethical implications, beginning with the gas attacks in World War I and continuing to contemporary research on
Form/Code/Maps: Zeichenluft
2015
-
2015
The exhibition features spatial and site-specific works from the series 'Form.Code.Maps', which translate areas of experience such as landscape, body, space, atmosphere into fluctuating computer-generated 3-D lenticular images. Introduction:
Prophylexis
2015
-
2015
Kapton material was developed in sixties by Dupont, a chemistry american company. From the very beginning it was one of the main used materials by aeronautics industries for it´s hot and radiation isolates properties what was become in the ideal
We are Stardust
2008
-
2010
I received an invitation to work with the NASA Spitzer Space Center at CalTech in 2008 to realize an installation project for the exhibition OBSERVE held at the Art Center of College of Design in Pasadena. Following discussions and presentations by
Simone Michelin
SM Lives in São Paulo as a New Media Artist and Researcher employing computer-based technologies and moving-image associated to architectural constructions in the production of art. Michelin investigates the production of social space through
Revelation of Eve Clone I
2011
-
2011
The large-scale projection interactive installation, Revelation of Eve Clone I, further presented that Eve Clone had artificial life and reproductivity. After the viewer entered the exhibition realm, Eve Clone’s life index (the Time Code on the
Cell Ghosts
2004
-
2005
This work captures the viewer moving through space with a live camera, with their image projected in particles that is stored in memory and appear later as a ghost. The person passing by also activates text. The ambient sounds are a composition of
Net.Art Browser
1999
video
The Net.Art Browser is a means of conjoining information space with the museum space and hybridizing the interactivity of surfing the Internet with the museum tradition of wall mounted images. While painting, cinema and TV construe images inside a
it feels like home
2021
-
2021
“It feels like home” is an online intervention that uses the synthetic space of the browser as a stage to unfold an interactive, performative and generative virtual experience. Experimenting with the notion of time during a pandemic and isolation,
Carnation Rain (Largo do Carmo)
2011
video
The augmented reality installation "Carnation Rain" creates a space of remembrance in the Largo do Carmo square, Lisbon. On April 25th, 1974, Largo do Carmo was the site of the outbreak of the "Carnation Revolution" in Portugal. To commemorate this
1
…
(more)
42
43
44
45
(current)
46
(more)
1084