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  • Eternal Summer -
    ... material, there is the expectation that members of the office will contribute their own texts which will join the body of messages randomly cycling through during the day. (George Legrady)
  • Source of Energy -
    ... also unique in that it cannot be accurately attributed to any biological kingdom, the bacteria present in it work with the body of the fungus in tandem only at the initial stage. Over time, they spliced their genome with the genome of the plant part, as a...
  • ... by our brain and so definitely "virtual". Every kind of pressure – be it with one finger, with the feet or be it with the entire body – displaces and shifts the inks and it produced by overlapping the „real“ colors red, green and blue (RGB), which can be picked up...
  • Videoschwelle -
    ... indicate obstacles to perception. They formulate a resistance to a self-evident process, be it the movement of one's own body or eyes. The monitor that functions as a television is mostly mounted at or above the viewer's head height. Here it is...
  • ... "video album," Seaman explores the mythic and everyday connotations of water, establishing its erotic kinship with the human body and representing it as a symbol for emotional, psychological and physical states. Shot in Super-8 film and video, Seaman's...
  • ... without end. We take pictures. First by our aggression, then feeling the pleasure of sharing, we rip the skin off the body of the world. This skin becomes a trophy, and our fame grows with the disappearance of the world. Here, being engulfed by...
  • Metabodies
    ... into a fluid culture medium where it can flourish under ideal conditions, provides a completely new way of looking at our body’s bacteria. Could we be able to observe the language bacteria ‘speak’ through molecules, in different conditions? How does this...
  • ... to generate spatial cognition through multisensoral experimentation of space models that evolve in relation to human body. OP_ERA Hyperviews was developed to be an immersive installation, in which flashes of light were synchronized as to simulate...
  • Fugitive -
    ... video database. The question of Embodiment is central: we attempted to production a system which "speaks the language of the body". Artworks should be immediately accessible to any spect-actor. The complexity of interactive mode is low at the beginning of...
  • ... to generate spatial cognition through multisensoral experimentation of space models that evolve in relation to human body. OP_ERA: HAPTIC WALL is an interface designed to produce tactile stimuli originating from sonic data. In OP_ERA: HAPTIC...