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Making of Eve Clone MR
2019
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2019
video
Making of Eve Clone Portraits IMR is a continuous series of the Making of Eve Clone I video, extending the digital images of da Vinci’s Vitruvian Man and Eve Clone into a real space. The viewer, is invited to put on an MR(Mixed Reality)helmet, will
Making of Eve Clone Portrait IAR/ 1-6 / QCC Art Gallery CUNY / New York / 2019
2019
-
2019
video
The six two-dimensional, digital print works Making of Eve Clone Portraits IAR, are extensions of Portrait of Eve Clone and Making of Eve Clone II. They convey that the facial proportions and poses of Eve Clone are similar to Leonardo da Vinci’s
Quasar 3 [danger du zero]
2013
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2013
Quasar 3 [danger du zero] is an immersive interactive light and sound installation. Quasar 3 is the latest project iteration of a series of installation projects known as Quasar, which explores the world that exists beyond our senses by converging
Lawrence Bird
Lawrence Bird practices in the visual arts, architecture, and urban design. A fascination with images of cities and geography, and relationships between image and materiality, informs his visual art practise. He has worked for Sputnik Architecture,
John Tonkin
John Tonkin is a Sydney based new media artist. After studying science and then playing with photography, experimental film and animation, he began making computer animation in 1985. Tonkin develops his own software in programming languages such as
Tryalogue
2013
Three white balls in the field of snow. The balls are robots capable of autonomous and coordinated movements. They are exchanging information about their reciprocal positions and are using as a motion equation the law which is qualitatively
Dark Matter
2010
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2010
video
Dark Matter: The darkened gallery space is dominated by an invisible sculpture of silent sound. Your body probes the space listening for the sculpture's spatial form to be expressed though the sounds of your contact with its immaterial presence.
Intro Act
1995
-
1997
video
"Intro Act" is an interactive computer installation, which was developed by Sommerer & Mignonneau for the 95 Biennale de Lyon and in is now in the permanent collection of the Musee d'Art Contemporain in Lyon France. In "Intro Act" visitors
PEY-CHWEN_INTERVIEW_160822.pdf
... middle, a small screendisplayed a female
body,
which turned from 3D animation grids into an... in a ruin. The water wasdyed red, like
blood
from the dead. Although she strived to...
Goldin Senneby
Goldin+Senneby (since 2004) is a framework for collaboration set up by artists Simon Goldin and Jakob Senneby; exploring juridical, financial and spatial constructs through notions of the performative and the virtual. Their collaboration started
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