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  • ... of projections behind the dancer displays those objects. This project explores the mediation of inner and outer vision via technology using algorithmic liquid architecture, and navigable music to construct an open-ended series of interconnected worlds....
  • Voyage -
    ... Software and implemented on the IBM 5080. This artwork was the cover design of the Proceeding of the Information Technology Conference titled: "Emerging Opportunities and Challenges" August 26 - 29, 1997, Singapore. (source: inside front...
  • ... through exhibitions, conferences, workshops, performances and research, boasting some of the most innovative thinkers in new technology. (source: http://www.beap.org/beap2004/)
  • ... field of digital art. Her research examines the boundaries between the personal and the public, perception, power, and what technology can teach people about themselves. Using the formal language of the computer program or game to create systems which...
  • ... has been conducting several international artistic research projects such as the HRSM project Socially Aligned Visual Art Technology and Perception (since 2017), the PEEK arts-based research project DIGITAL SYNESTHESIA (FWF) (2013-2016) or the...
  • ...Kusahara, Machiko. A Turning Point in Japanese Avant-garde Art: 1964 – 1970 In Place Studies in Art, Media, Science and Technology, edited by Andreas Broeckmann and Gunalan NadarajanVDG Weimar: 2008.
  • ... and performance. Formed in 1987, CAE's focus has been on the exploration of the intersections between art, critical theory, technology, and political activism. The group has exhibited and performed at diverse venues internationally, ranging from the street,...
  • ...Patricia Olynyk is an artist, writer, and educator whose work explores science and technology-related themes and the ways in which social systems and institutional structures shape our understanding of the world. She was appointed inaugural director of the unified...
  • Time and Time again -
    ... it does not reflect the details of the individual's body but instead functions as a window to a hidden scheme of technology. By moving toward or away from the screen, participants control the perspective of technology presented within their...
  • ... of Code-based Digital Art In Proceedings of Archiving Conference 2013, edited by Society for Imaging Science and Technology, 25-30. Springfield, VA: 2013.