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  • In face-to-face communication, the occasional need for intentional lies is something with which everyone can identify. In short, to abide by social norms, we consciously lie. On the other hand, if we consider the signs that our bodies express as
  • The Custom Made project is a reflection on the superpower of nanotechnology, which is capable of manufacturing the universe to order with accuracy up to the very last nanoparticle. On the one hand, nanotechnology is an opportunity for us to
  • David R. Burns takes an interdisciplinary approach to creating digital media art by combining 3D computer modeling and animation, digital video, sound design, and physical computing to push the boundaries of artistic expression. His creative work
  • Augenschein — a light installation for the Stieglerhaus, St. Stefan ob Stainz, AT The eye has always played a vital role in human history, whether as the organ of vision or as a pivotal cultural symbol in the arts of all ages. In digital and new
  • In der Kunst des 20. Jahrhunderts wurde die Kategorie des Schönen einem radikalen Wandel unterworfen. Das vertraute klassische Schönheitsideal, insbesondere der ideale schöne athletische Körper in der Nachfolge der Antike, wurden vom Diskurs der
  • Terminal Zone -
    Event: Terminal ZoneInstitution: Art Center Le NoroîtComment:
  • Mari Amman (b. 1984) works globally creating afferent artworks. Images, installations, poetry, performance, sculpture, and artistic research bring forth geological empathy and parietal aspects of perception, sparking inquiry into proposed divides
  • Memory Theater VR is an example of a virtual museum that embodies original architectural, interface and visualization strategies that converge the experience of real and virtual formations. The installation itself is set inside a cylindrical space,
  • Inspired by Pier-Paolo Passolini's 1969 film Theorema and by a dream Courchesne's daughter had when she was 10 years old. In the installation, visitors are planted somewhere in the Japanese countryside. From there they will try to make a
  • A frame from the stereo animation A Volume of 2- Dimensional Julia Sets. This animation (like most computer animations) took up to 30 minutes per frame to render, 54,000 times slower than real time. In the early 1980s (with the exception of space