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  • Conversation -
    ... participatory action and two-way communication. Kac’s hybrid networks of physical and...
  • metaDESK -
    ... to a range of graphically-intensive applications. Using the metaDESK platform, we are...
  • Traces -
    Traces is a project for networked CAVEs (immersive VR spaces). But it is very different in its goals and its nature from any other CAVE or VR project (to the knowledge of the author). The root of the project is a long standing concern over the
  • ... two actions. It tracks back and forth (locating the target), and `fires', its spiked...
  • Televised Distance #2 -
    ...Even though we have the capability to communicate over long distances, we are losing the senses of "the...
  • Televised Distance #1 -
    ...Even though we have the capability to communicate over long distances, we are losing the senses of "the...
  • Trends are all the trend. Alongside fashion and health it is analyses of economic trends and flows of finance and commodities which are shaping our environment. To what extent do they influence and change us as individuals and as a society? By
  • Primitive
    ... computergraphics one can assemble complicated structures from those elementary one-, two-...
  • INsideOUT -
    This performance is about the materialization of the performer’s thoughts and feelings on the stage. In the performance, imagination becomes spatial. The stage is a place for the appearance of the invisible. Yasu Ohashi says: “the actors aim at our
  • Taussig, Michael. Mimesis and Alterity: A Particular History of the Senses. New York: Routledge, 1992.