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Virtuelle Kunst in Geschichte und Gegenwart.
2001
Grau, Oliver. Virtuelle Kunst in Geschichte und Gegenwart.. : Dietrich Reimer Verlag, 2001.
Ten Myth of Internet Art
2002
Ippolito, Jon and Steve Dietz. Ten Myth of Internet Art Leonardo 35.5 (October 2002): 485-498.
Ten Dreams of Technology
2002
Dietz, Steve. Ten Dreams of Technology Leonardo 35, no. 5 (2002): 509-513-515-522.
American History Reinvented
1989
Dietz, Steve. American History Reinvented. New York: Aperture, 1989.
Superlight : Global Festival of Art on the Edge
2009
Dietz Steve, ed. Superlight : Global Festival of Art on the Edge. Cleveland, USA,: MOCA, 2009.
The Big Questions: Is God Flat? Dieu est-il plat?
1994
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1994
The Big Questions: Is God Flat? Dieu est-il plat?Artist: Maurice BenayounComment:
Dieu est-il plat?
1995
Event: Dieu est-il plat?Institution: Salon International d'Art Contemporain de StrasbourgComment:
Dieu est-il plat?
1993
Event: Dieu est-il plat?Institution: Musée Château d’AnnecyComment:
Banquete. Nodes and Networks
2009
López Díez, María, ed. Banquete. Nodes and Networks. Madrid: SEACEX, 2009.
Invisible Cantilever
1996
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1996
This project considers the distance between the viewer and what is being viewed. How does technology alter our perceptions of distance, scale, and structure? Technologies for viewing continue to evolve, from the camera obscura to the telescope to
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