Archive Search

  • Unreflective Mirror -
    Surveillance camera, surveillance video monitor, custom-made polarized filter glasses, PC, data projector x 2 This virtual mirror effectively erases the presence of the spectator, manipulating and questioning notions of identity and
  • This interactive video installation is a collaboration between myself and Camille Turner. This mediawork is an exploration of the sex, beauty and racial myths which are encountered by a young black Canadian woman and the various conflicting message
  • This project explores ways in which people can create/navigate through non-linear narrative spaces using Triangles. Triangles is a digital/physical construction kit of indentical, flat, plastic triangular pieces. The pieces connect together both
  • CrossWorlds -
    For me, as an artist working with software CONSPIRE is first about encoding. As an ex-soviet, I perceive CONSPIRE in the same time like a dissident’s practice (an other way of encoding!) and like a monitoring following by manipulation – all kind of
  • This project was a conceptual plan made as a contribution to the exhibition Seamless Media. It describes a networked installation that develops the technological and aesthetic strategies first explored in Televirtual Chit Chat (1993) and
  • The CMC Linear Navigator was commissioned for the entrance foyer of the Daniel Libeskind–designed City University of Hong Kong Creative Media Centre (CMC). In this iteration of the ‘linear navigator’ concept first developed for the Net.Art Browser
  • AR-Jig -
    Head-mounted displays (HMDs) based augmented reality (AR) systems have been applied for design simulations. Although such AR systems give users 3D and real scale feelings of digital data that could be useful in design explorations, there are a few
  • Two dancers, a visual artist and a sound artist, perform live. Performing bodies as an interface between the spectators and the media environment. By manipulating the sensors, spectators can modify certain parameters of the media environment.
  • Two dancers, a visual artist and a sound artist, perform live. Performing bodies as an interface between the spectators and the media environment. By manipulating the sensors, spectators can modify certain parameters of the media environment.
  • musicBottles -
    musicBottles introduces a tangible interface that deploys bottles as containers and controls for digital information. The system consists of a specially designed table and three corked bottles that "contain" the sounds of the violin, the cello and